AbstractThe Perfection Game is a protocol for positive and constructive, incremental feedback created by Jim and Michele McCarthy. It is described in this book: Software for Your Head: Core Protocols for Creating and Maintaining Shared Vision by Jim McCarthy and Michele McCarthy (ISBN 0201604566) and website: http://www.mccarthy-tech.com http://www.mccarthy-tech.com/thecore10.pdf During this session people will participate in three iterations of trivial, non-technical tasks, for which they will sollicit and provide positive feedback to eachother. At the end we will wrap up with sharing our experiences and discussion. The results will be posted on-line. The organisers stress they have no relationship to the creators of the protocol and are merely interested in examining its use as an agile tool.
Benefits of attendingGiving feedback without hurting someone's feelings is hard! Participating in this session will give you the chance of experiencing a way to give constuctive critisism on someone's performance in a positive way.
What will the organisers learnWe hope to learn of the usefulness and application of the perfection game as a tool (to learn) to receive and supply feedback. In which situations it can be useful (or not). We hope to learn more of other people's expiriences with the perfection game and examine possible other areas of application.
Session Outline
Protocol
Timetable
OutputsOutputs of the session will be shared on-line at the conference wiki.
HistoryThis session was run before at XPNL Meeting 5.10 - xpnl:XpBijeenkomst5_10.html |
searchlatest newsThe conference is underway. Watch this space for more news and pictures of the sessions.
important datesBeginning of September 2005 October 15th November 14th XP Day Benelux Conference
November 17th & 18th 2005 more informationOrganizersVera Peeters,
Tryx
Marc
Evers, Piecemeal Growth
Rob Westgeest,
Agidem
Pascal Van
Cauwenberghe, Nayima
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