Xpday2003StoryTracerBullets

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Xpday2003Story: Tracer Bullets Reloaded

RobWestgeest and PaulSimmons led this simulation. The goal is to discover what's in the bucket. The players are not allowed to look.

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The teams must devise a process and develop tools to discover the object. They need to use feedback and teamwork to succeed.

Each team is only allowed a limited team to use their tools.

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The teams devise a process and try to draw what they think is in the bucket on the flipovers.

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So, what can we conclude from this?

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